Work in progress
Community driven
With the power of the fans, MOH has risen and is developed by people all over the world.
New engine
MOHUE stands for MOH: Unreal Engine. Using the latest Unreal Engine to achieve next gen features.
Old school style gameplay
Born from a love of the MOH:AA series. A game we feel had a good balance of arcade as well as competition style gameplay. The characters moved well, the weapons were old school and fun, and it took some skill to play.
Disclaimer
The MOH series is the intellectual property of Electronic Arts. This site is not endorsed by, sponsored by, nor affiliated with Electronic Arts, or its licensors. Trademarks are the property of their respective owners. Game content and materials are: © 2017 Electronic Arts Inc. and its licensors. All Rights Reserved.
News

Testing MOHUE
MOHUE can be tested with the Unreal Engine Editor and an US copy of Medal of Honor.

Weapon updates and chat replacement
All weapons their bullet “puffs” and impact animations are implemented.

Multiplayer & Dedicated Servers
When looking at MOHAA, the dedicated server supports up to 64 players, which was pretty impressive for a game that was made back in 2002.

Update Q3 2018: Importing MOHAA assets directly into UE
It has been decided to make an “assets loader”, which imports the assets from MOHAA “on the fly” into MOHUE
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